I am an algorithmic artist. Trained as an architect, I first learned to think of structure as a problem to be solved through the balancing of forces and prescriptive equations. Increasingly, I think more about its existence beyond an equilibrium, how it can form as a result of morphological processes, and how it can exist in states of constant flux. Edge of Space is my first release of algorithmic art. It is a series of one hundred unique works generated from a single algorithm.